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Prenumeration

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Tid*
2025-02-11 07:00 Bokslutskommuniké 2024
2024-11-12 - Kvartalsrapport 2024-Q3
2024-08-14 - Kvartalsrapport 2024-Q2
2024-06-19 - Årsstämma
2024-05-31 - X-dag halvårsutdelning EG7 0.22
2024-05-14 - Kvartalsrapport 2024-Q1
2024-03-15 - Extra Bolagsstämma 2024
2024-02-29 - X-dag halvårsutdelning EG7 0.23
2024-02-13 - Bokslutskommuniké 2023
2023-12-13 - Extra Bolagsstämma 2023
2023-11-14 - Kvartalsrapport 2023-Q3
2023-08-15 - Kvartalsrapport 2023-Q2
2023-05-16 - Kvartalsrapport 2023-Q1
2023-05-05 - X-dag ordinarie utdelning EG7 0.00 SEK
2023-02-17 - Bokslutskommuniké 2022
2022-11-17 - Kvartalsrapport 2022-Q3
2022-08-23 - Kvartalsrapport 2022-Q2
2022-06-21 - Årsstämma
2022-05-27 - X-dag ordinarie utdelning EG7 0.00 SEK
2022-05-25 - Kvartalsrapport 2022-Q1
2022-02-25 - Bokslutskommuniké 2021
2021-11-25 - Kvartalsrapport 2021-Q3
2021-08-26 - Kvartalsrapport 2021-Q2
2021-05-27 - X-dag ordinarie utdelning EG7 0.00 SEK
2021-05-26 - Årsstämma
2021-05-25 - Kvartalsrapport 2021-Q1
2021-02-25 - Bokslutskommuniké 2020
2020-12-17 - Extra Bolagsstämma 2020
2020-11-25 - Kvartalsrapport 2020-Q3
2020-08-27 - Kvartalsrapport 2020-Q2
2020-05-27 - Kvartalsrapport 2020-Q1
2020-05-08 - X-dag ordinarie utdelning EG7 0.00 SEK
2020-05-07 - Årsstämma
2020-02-27 - Bokslutskommuniké 2019
2019-12-12 - Extra Bolagsstämma 2019
2019-11-26 - Kvartalsrapport 2019-Q3
2019-08-27 - Kvartalsrapport 2019-Q2
2019-05-28 - Kvartalsrapport 2019-Q1
2019-05-09 - Årsstämma
2019-04-11 - X-dag ordinarie utdelning EG7 0.00 SEK
2019-04-10 - Årsstämma
2019-02-10 - Bokslutskommuniké 2018
2018-07-10 - Kvartalsrapport 2018-Q3
2018-04-10 - Kvartalsrapport 2018-Q2
2018-01-31 - Kvartalsrapport 2018-Q1

Beskrivning

LandSverige
ListaSmall Cap Stockholm
SektorSällanköp
IndustriGaming
Enad Global 7 är en koncern inom spelindustrin som utvecklar, marknadsför, förlägger och distribuerar PC-, konsol- och mobilspel till den globala spelmarknaden. Bolaget utvecklar egna IP:n, samt är konsulter till andra bolag världen över genom spelutvecklingsdivisionerna Toadman Studios och Antimatter Games. Koncernens marknadsavdelning har bidragit till att släppa flera varumärken och förläggaravdelningen arbetar med både fysisk och digital förläggning. Huvudkontoret ligger i Stockholm.
2024-07-26 15:00:00

Enad Global 7 AB (publ) (“EG7”) today announced a comprehensive cost-saving plan to secure that all business units are operated in a financially sound way. The cost savings plan is expected to generate annual saving of approximately SEK 68 million. Including SEK 35 million in cost savings previously communicated in May, the total expected annual savings amount to SEK 103 million. With these measures, EG7 reiterates its full-year guided Net Revenue of SEK 1.8 billion with an Adjusted EBITDA margin estimated at the lower end of 22-25%.

Management is favoring allocation of its available capital towards investments that can contribute significantly to its Net Revenue target of SEK 3 billion in 2026 and longer-term growth beyond. The recent acquisition of S6 and the game Palia is an example of such efforts. In line with that and in response to continued industry challenges faced by the service-oriented businesses, management has implemented measures to streamline operations further.

All business units are contributing to the cost-saving plan, with the largest adjustments occurring in non-profitable businesses that have not delivered according to management expectations.

The measures announced will bring Toadman to immediate profitability. The annual cost savings for Toadman is approximately SEK 63 million. Additionally, Big Blue Bubble, Daybreak, Fireshine, Petrol, and Piranha, on a combined basis, will contribute SEK 39 million in annual savings, bringing the total annual saving for the group to SEK 103 million.

Preliminary financial information for Q2
For Q2, the Group generated Net Revenue of SEK 352.7 million and Adjusted EBITDA of SEK 33.4 million. The second quarter typically is the Group’s seasonal low and the results reflect this. Additionally, for 2024, the Group’s performance will be backend-loaded as communicated with the Q1 earnings report. A number of larger performance drivers are expected latter part of Q3 and into Q4 this year, including MechWarrior 5: Clans, which is expected to be the largest revenue driver for this year. Based on the second half 2024 expectations, the Group remains on track to achieve the guided Net Revenue target of SEK 1.8 billion. As for the Adjusted EBITDA margin, while the cost savings changes will provide improved on-going profitability, the Group is trending towards achieving the lower end of the published margin range of 22-25%. The market challenges remain for the near-term, which could potentially further pressure the Group’s performance. However, management remains highly focused on delivering against its near-term plans and after the acquisition of S6, it is even more confident on delivering against its long-term success.

SEKmAPR-JUN 2024
Net Revenue352.7


EBITDA23.6
Adjusted EBITDA33.4
Adjusted EBITDA margin, %9.5%

 
EBIT-25.9
Adjusted EBIT-16.1
Adjusted EBIT margin, %-4.6%

 
Profit before tax-33.4
Net profit-38.8