Fredag 6 Februari | 17:05:01 Europe / Stockholm

Prenumeration

Kalender

Est. tid*
2026-11-06 08:00 Kvartalsrapport 2026-Q3
2026-08-19 08:00 Kvartalsrapport 2026-Q2
2026-05-19 N/A Årsstämma
2026-05-07 08:00 Kvartalsrapport 2026-Q1
2026-02-05 - Bokslutskommuniké 2025
2025-10-23 - Kvartalsrapport 2025-Q3
2025-08-15 - Kvartalsrapport 2025-Q2
2025-05-21 - X-dag ordinarie utdelning FRACTL 1.25 SEK
2025-05-20 - Årsstämma
2025-05-08 - Kvartalsrapport 2025-Q1
2025-02-06 - Bokslutskommuniké 2024
2024-10-24 - Kvartalsrapport 2024-Q3
2024-08-15 - Kvartalsrapport 2024-Q2
2024-05-22 - X-dag ordinarie utdelning FRACTL 0.00 SEK
2024-05-21 - Årsstämma
2024-04-25 - Kvartalsrapport 2024-Q1
2024-02-08 - Bokslutskommuniké 2023
2023-11-16 - Kvartalsrapport 2023-Q3
2023-08-17 - Kvartalsrapport 2023-Q2
2023-05-19 - X-dag ordinarie utdelning FRACTL 0.00 SEK
2023-05-17 - Årsstämma
2023-05-11 - Kvartalsrapport 2023-Q1
2023-02-09 - Bokslutskommuniké 2022
2022-11-17 - Kvartalsrapport 2022-Q3
2022-08-18 - Kvartalsrapport 2022-Q2
2022-05-20 - X-dag ordinarie utdelning FRACTL 0.00 SEK
2022-05-19 - Årsstämma
2022-05-12 - Kvartalsrapport 2022-Q1
2022-02-10 - Bokslutskommuniké 2021
2021-11-19 - Kvartalsrapport 2021-Q3
2021-08-20 - Kvartalsrapport 2021-Q2
2021-07-22 - Extra Bolagsstämma 2021
2021-05-21 - Kvartalsrapport 2021-Q1
2021-05-03 - X-dag ordinarie utdelning FRACTL 0.00 SEK
2021-02-26 - Bokslutskommuniké 2020

Beskrivning

LandSverige
ListaFirst North Stockholm
SektorHandel & varor
IndustriDetaljhandel
Fractal Gaming Group är verksamt inom premiumsegmentet för PC-spelprodukter. Produkterbjudandet innefattar exempelvis chassin, strömförsörjningsenheter, kylprodukter och fläktar till framförallt speldatorer. Utöver huvudverksamheten erbjuds eftermarknadsservice, support och underhåll. Bolaget har en global närvaro med sin försäljning. Koncernen grundades 2010 och har sitt huvudkontor i Västra Frölunda.

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2026-02-05 08:00:00

Fourth quarter 2025

  • Net sales amounted to SEK 186.7 million (205.2), growth of –9%. Organic growth amounted to 4%.
  • Product profit amounted to SEK 66.6 million (80.2), a product margin of 35.7% (39.1).
  • EBITDA amounted to SEK 7.0 million (29.0), an EBITDA margin of 3.8% (14.2).
  • EBIT amounted to SEK 0.0 million (21.4), an EBIT margin of 0.0% (10.4).
  • Operating cash flow amounted to SEK –34.2 million (17.2).
  • Interest-bearing net debt was SEK 3.3 million (–50.6).
  • Earnings per share amounted to SEK –0.0 (0.7).

Jan–Dec 2025

  • Net sales amounted to SEK 809.5 million (697.9), 16% growth. Organic growth amounted to 25%.
  • Product profit amounted to SEK 305.2 million (281.1), a product margin of 37.7% (40.3).
  • EBITDA amounted to SEK 77.8 million (84.0), an EBITDA margin of 9.6% (12.0).
  • EBIT amounted to SEK 50.2 million (58.6), an EBIT margin of 6.2% (8.4).
  • Operating cash flow amounted to SEK 16.1 million (59.2).
  • Earnings per share amounted to SEK 1.1 (1.6).
  • No items affecting comparability during the period.

Jonas Holst, CEO of Fractal comments:
“During the fourth quarter, we continued to report organic growth, and for the full year 2025, sales measured in USD increased by 25%. During the year, through the launch of the Scape gaming headset, we established ourselves in an additional, entirely new product category, where our unique Scandinavian design language continues to guide the way toward the gaming station of the future. The reception from customers and partners has been very positive. At the same time, we note that profitability for the year was materially below our targets, primarily due to external factors such as tariffs, currency fluctuations and tariff-related inventory costs in the United States.

Toward the end of the year, we observed challenges in the global component market, as shortages of RAM began to affect availability and pricing. This shortage, driven by increased demand from the emerging AI economy, has led to rising prices for both RAM and NAND memory, impacting the DIY market as well as demand for consumer products more broadly. Uncertainty around trade tariffs has eased somewhat, and we have built increased flexibility into our business through pricing, inventory strategy and production structure. This provides us with better conditions to manage external volatility while balancing growth and profitability in line with our objectives.

Fractal’s product portfolio and globally established gaming brand have never been stronger. With stable business, a clear strategic direction and progressively stronger operational performance, we enter 2026 with confidence. We face strong comparative figures in the first half of the year, which is expected to affect growth rates initially, and we assess that growth will be more weighted toward the second half of the year.”

Telephone and web conference:
A telephone and web conference will be held for investors, analysts, and media on February 5, 11.00 (CET). CEO, Jonas Holst and CFO, Karin Ingemarson will present and comment on the report and the presentation will be followed by a question-and-answer session.

Link to web conference:
https://fractal-gaming-group.events.inderes.com/q4-report-2025

To sign up for the telephone conference:
https://events.inderes.com/fractal-gaming-group/q4-report-2025/dial-in