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Est. tid*
2026-02-19 08:20 Bokslutskommuniké 2025
2025-11-13 08:20 Kvartalsrapport 2025-Q3
2025-08-26 08:20 Kvartalsrapport 2025-Q2
2025-05-28 N/A X-dag ordinarie utdelning FRAG 0.00 SEK
2025-05-27 N/A Årsstämma
2025-05-15 08:20 Kvartalsrapport 2025-Q1
2025-03-25 - Extra Bolagsstämma 2024
2025-02-20 - Bokslutskommuniké 2024
2024-12-05 - Split FRAG 500:1
2024-11-20 - Kvartalsrapport 2024-Q3
2024-08-20 - Kvartalsrapport 2024-Q2
2024-05-22 - X-dag ordinarie utdelning FRAG 0.00 SEK
2024-05-21 - Årsstämma
2024-05-16 - Kvartalsrapport 2024-Q1
2024-02-22 - Bokslutskommuniké 2023
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2023-05-15 - X-dag ordinarie utdelning FRAG 0.00 SEK
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2023-02-23 - Bokslutskommuniké 2022
2022-11-15 - Kvartalsrapport 2022-Q3
2022-08-24 - Kvartalsrapport 2022-Q2
2022-05-27 - X-dag ordinarie utdelning FRAG 0.00 SEK
2022-05-25 - Årsstämma
2022-05-25 - Kvartalsrapport 2022-Q1
2022-02-25 - Bokslutskommuniké 2021
2021-11-30 - Kvartalsrapport 2021-Q3
2021-06-29 - Årsstämma

Beskrivning

LandSverige
ListaFirst North Stockholm
SektorSällanköp
IndustriGaming
Fragbite Group är en global koncern inom gaming och e-sport. Bolaget utvecklar och tillhandahåller spel samt driver en e-sportplattform. Spelen är främst inriktade mot mobilspel under varumärken som Funrock, Playdigious och Prey Studios. Kundbasen består främst av privata användare. Via dotterbolag är bolaget verksamma på en global nivå. Bolaget grundades 2015 och har sitt huvudkontor i Stockholm.
2025-04-25 08:40:00

Fragbite Group AB’s (publ) (“Fragbite Group”) subsidiary FunRock & Prey Studios has signed an extended agreement with a European counterpart for the continued development of a white-label game based on the MMA Manager engine. The new scope adds approximately 2.3 MSEK in revenue, bringing the total contract value to approximately 4.1 MSEK.

Alongside the development of proprietary game IPs, FunRock & Prey Studios have in the past year built a new business vertical in which the subsidiary has secured long-term co-development partnerships in work-for-hire, adapting its game engines and design expertise to external brands. Today’s extended contract builds on the original scope signed in 2024, whereby the studio develops a white-label game based on the MMA Manager game engine. The extension includes expanded content development, system features, and UI work tailored to the partner’s brand.

The project runs in parallel with a second collaboration with the same counterpart, based on the game engine for mobile title Capital War. That agreement, announced in November 2024 for an initial revenue of 3.3 MSEK, remains ongoing and the counterpart has expressed interest in further extensions to both projects.

When we signed the second deal in late 2024, it was a milestone for us — not just because we revitalized an inactive IP, but because it aligned with our strategy to build sustainable revenue streams from partnerships that leverage our core assets. What makes this new extension especially exciting is that it shows how much value can still be unlocked within existing projects. We haven’t signed a third title yet — conversations are in motion — and we’ve already significantly expanded the first. It’s a clear sign that we’re not only delivering strong games, but also building long-term relationships.” says Magdy Shehata, CEO, FunRock & Prey Studios.