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Est. tid*
2025-11-26 20:30 Kvartalsrapport 2025-Q3
2025-08-27 20:30 Kvartalsrapport 2025-Q2
2025-06-30 N/A Årsstämma
2025-05-28 20:30 Kvartalsrapport 2025-Q1
2025-05-16 N/A X-dag ordinarie utdelning ADVBOX 0.00 SEK
2025-02-28 - Bokslutskommuniké 2024
2024-12-30 - Extra Bolagsstämma 2024
2024-11-26 - Kvartalsrapport 2024-Q3
2024-08-20 - Kvartalsrapport 2024-Q2
2024-05-17 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2024-05-16 - Årsstämma
2024-05-16 - Kvartalsrapport 2024-Q1
2024-02-29 - Bokslutskommuniké 2023
2024-01-09 - Extra Bolagsstämma 2023
2023-11-24 - Kvartalsrapport 2023-Q3
2023-08-25 - Kvartalsrapport 2023-Q2
2023-05-25 - Kvartalsrapport 2023-Q1
2023-05-17 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2023-05-16 - Årsstämma
2023-02-28 - Bokslutskommuniké 2022
2022-11-24 - Kvartalsrapport 2022-Q3
2022-09-30 - Extra Bolagsstämma 2022
2022-08-26 - Kvartalsrapport 2022-Q2
2022-05-25 - Kvartalsrapport 2022-Q1
2022-05-20 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2022-05-19 - Årsstämma
2022-02-25 - Bokslutskommuniké 2021
2021-11-25 - Kvartalsrapport 2021-Q3
2021-08-26 - Kvartalsrapport 2021-Q2
2021-05-28 - Kvartalsrapport 2021-Q1
2021-05-21 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2021-05-20 - Årsstämma
2021-02-26 - Bokslutskommuniké 2020
2020-11-18 - Kvartalsrapport 2020-Q3
2020-08-28 - Kvartalsrapport 2020-Q2
2020-05-14 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2020-05-14 - Kvartalsrapport 2020-Q1
2020-05-13 - Årsstämma
2020-02-20 - Bokslutskommuniké 2019

Beskrivning

LandSverige
ListaFirst North Stockholm
SektorInformationsteknik
IndustriProgramvara
Adventure Box Technology är teknikbolag. Bolaget är en utvecklare av tekniska delningsplattformar för datorspel. Användarbasen består av privata aktiva användare som abonnerar på bolagets spel och tjänster, där största andelen består av 3D-spel. Störst verksamhet återfinns inom den europeiska marknaden. Bolaget kom till under 2014 och har sitt huvudkontor i Stockholm.
2025-03-11 08:32:00

Adventure Box Technology AB (ADVBOX.ST) ("Adventure Box" or the "Company"), has issued a Corporate Update to Shareholders from Duncan McIntyre, CEO.

Dear Shareholders,

I am pleased to share recent developments at Adventure Box Technology AB, including an update on our previously announced planned acquisitions and our financing plans.

Pending Acquisitions Update

Blok Sports LLC and Sparx Technologies as announced on February 5, 2025: We are finalizing the Share Purchase Agreement and expect to sign and close these transactions this month. As previously mentioned, this is an all equity purchase with the majority of the consideration paid out over the next 4 years to minimize dilution to current shareholders. This transaction remains subject to approval at a coming EGM. Read More

RWB Smart Solutions Inc. as announced on February 18, 2025: We are completing our due diligence and have begun discussions with acquisition debt providers. This acquisition will add over $20 million in Revenue and $10 million of EBITDA to the Company, while providing unique intellectual property. This transaction remains subject to approval at a coming EGM. Read More

Zefr Media as announced on February 11, 2025: We are finalizing the Intellectual Property Purchase Agreement and expect to close in April 2025. This transaction remains subject to approval at a coming EGM. Read More

Project Quantum as announced on March 4, 2025: We intend to finalize the final corporate structure of the acquisition this week and execute the Share Purchase Agreement in the next few weeks. This acquisition will add over $12 million in revenue and $4.5 million EBITDA to the Company. This acquisition is a combination of shares and cash, which we intend to fund with debt financing to minimize dilution to shareholders. This transaction remains subject to approval at a coming EGM. Read More

Combined, the above acquisitions will add over $40 million in revenue and $15 million of EBITDA to the Company's operations based on their unaudited 2024 financial information.

Financing Update

As mentioned above, we are currently in discussions with several financial institutions to provide an acquisition debt facility to close the above acquisitions and for use for future potential targets. With the low total Debt/EBITDA ratios of the Company after these acquisitions, we are highly confident in our ability to receive acquisition debt and limit unnecessary dilution to shareholders.

The Company, through its wholly-owned subsidiary Lion Gaming Group Inc., has also secured a debt line of credit for up to US$1 million to support the Company's operations until the above acquisitions have been financed and closed, as announced on March 4, 2025. This funding will provide the flexibility needed to support ongoing operations and fuel the expansion of our B2C gaming brands while we finalize the transformative acquisitions above. Read More

Strategy

As previously mentioned, Adventure Box will be moving aggressively to expand in the global iGaming sector through acquisition and development. The existing iGaming market is broken down into B2C and B2B companies with each facing their own opportunities and challenges. While we do not want to discuss these specifics, these dynamics lead to an incredible opportunity for consolidation in the small and medium sized marketplace through integrating technologies, products, licenses and management talent.

As indicated by the announced acquisitions, targets will fall into very specific categories to create significant accretive benefits:

  1. Strong Cash Flow Positive B2C Companies
  2. Proprietary Intellectual Property and/or Products
  3. Strong Foothold in High-Potential Markets

At Adventure Box, we have significant experience in executing consolidation strategies and the global iGaming Sector is growing at an exponential rate. The above strategy will lead to growing revenues, strong earnings, and position us build a global brand in the iGaming sector.

You can also get more details from investor presentations I gave last week in the following links:

Redeye iGaming Event

Impala Nordic - Adventure Box CEO Interview

Sincerely,

Duncan McIntyre

CEO


For more information please contact:

Duncan McIntyre, CEO
Adventure Box Technology AB (publ)
duncan@adventurebox.com
+1 (778) 996-3596

About Adventure Box Technology AB (publ)


Adventure Box is pioneering next-generation digital solutions and driving transformative growth through an acquisition-driven strategy. The company recently acquired Lion Gaming, expanding its technological capabilities and service offerings. Further strengthening its market position, Adventure Box has entered into strategic letters of intent to acquire Blok Sports, Sparx Technologies, Zefr Media, and RWB, aiming to integrate advanced platforms, leverage industry expertise, and unlock new revenue streams.
Adventure Box Technology offers KoGaMa, an online game creation platform with user-friendly tools for building and sharing unique games. Its innovative multiplayer editor and vibrant marketplace enable collaboration and customization in a dynamic social metaverse. 
Adventure Box is traded on Nasdaq First North Growth Market under the ticker ADVBOX and ISIN code SE0012955276. Berg Securities is the Company's Certified Adviser and can be reached via e-mail ca@bergssecurities.se and telephone +46 739 49 62 50