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Est. tid*
2025-11-26 20:30 Kvartalsrapport 2025-Q3
2025-08-27 20:30 Kvartalsrapport 2025-Q2
2025-05-28 20:30 Kvartalsrapport 2025-Q1
2025-05-15 N/A Årsstämma
2025-02-28 - Bokslutskommuniké 2024
2024-12-30 - Extra Bolagsstämma 2024
2024-11-26 - Kvartalsrapport 2024-Q3
2024-08-20 - Kvartalsrapport 2024-Q2
2024-05-17 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2024-05-16 - Årsstämma
2024-05-16 - Kvartalsrapport 2024-Q1
2024-02-29 - Bokslutskommuniké 2023
2024-01-09 - Extra Bolagsstämma 2023
2023-11-24 - Kvartalsrapport 2023-Q3
2023-08-25 - Kvartalsrapport 2023-Q2
2023-05-25 - Kvartalsrapport 2023-Q1
2023-05-17 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2023-05-16 - Årsstämma
2023-02-28 - Bokslutskommuniké 2022
2022-11-24 - Kvartalsrapport 2022-Q3
2022-09-30 - Extra Bolagsstämma 2022
2022-08-26 - Kvartalsrapport 2022-Q2
2022-05-25 - Kvartalsrapport 2022-Q1
2022-05-20 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2022-05-19 - Årsstämma
2022-02-25 - Bokslutskommuniké 2021
2021-11-25 - Kvartalsrapport 2021-Q3
2021-08-26 - Kvartalsrapport 2021-Q2
2021-05-28 - Kvartalsrapport 2021-Q1
2021-05-21 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2021-05-20 - Årsstämma
2021-02-26 - Bokslutskommuniké 2020
2020-11-18 - Kvartalsrapport 2020-Q3
2020-08-28 - Kvartalsrapport 2020-Q2
2020-05-14 - X-dag ordinarie utdelning ADVBOX 0.00 SEK
2020-05-14 - Kvartalsrapport 2020-Q1
2020-05-13 - Årsstämma
2020-02-20 - Bokslutskommuniké 2019

Beskrivning

LandSverige
ListaFirst North Stockholm
SektorInformationsteknik
IndustriProgramvara
Adventure Box Technology är teknikbolag. Bolaget är en utvecklare av tekniska delningsplattformar för datorspel. Användarbasen består av privata aktiva användare som abonnerar på bolagets spel och tjänster, där största andelen består av 3D-spel. Störst verksamhet återfinns inom den europeiska marknaden. Bolaget kom till under 2014 och har sitt huvudkontor i Stockholm.
2025-02-28 20:32:00

THE FOURTH QUARTER OCTOBER 1 - DECEMBER 31 IN SUMMARY

  • The group's net sales during the quarter amounted to SEK 125 thousand (SEK 165 thousand).
  • Loss after tax amounted to SEK -16,472 thousand (SEK -4,229 thousand) or SEK -0.23 (SEK -0.14) per share.
  • Net cash flow before financial items was SEK -5,090 thousand (SEK -2,453 thousand)
  • The group's cash and cash equivalents amounted to SEK 46 thousand at the end of the quarter. (SEK 1,328 thousand).
  • The group's equity at the end of the quarter amounted to SEK -6,764 thousand (SEK 15,174 thousand).
  • During the quarter the company has received a bridge financing amounting to SEK 671 thousand.
  • Share issues during the quarter gave the company SEK 4,069 thousand in increased equity.
  • In the quarter a write-off of intangible asset has made with SEK 7,017 thousand.

THE PERIOD JANUARY 1 - DECEMBER 31 IN SUMMARY

  • The group's net sales during the period amounted to SEK 579 thousand (SEK 1,692 thousand).
  • Loss after tax amounted to SEK -32,297 thousand (SEK -14,333 thousand) or SEK -0.61 (SEK -0.47) per share.
  • Net cash flow before financial items was SEK -10,155 thousand (SEK -10,580 thousand)
  • Bridge financing of 3,230 thousand SEK was received during the period.
  • Share issues during the period gave the company SEK 11,427 thousand before capital injection expenses.
  • The company has engaged advisors to explore additional financing options.
  • On October 1, 2024, it was announced that the company had entered into a share purchase agreement to acquire all shares in Lion Gaming Group Inc. The purchase price amounts to approximately SEK 467 million and will be paid through the issuance of new Adventure Box shares to the sellers of Lion.
  • Continued development of the game platform KoGaMa with a focus on new social functions, mobile compatibility, and monetization.
  • On December 30, 2024, an extraordinary general meeting approved the acquisition of Lion Gaming Group Inc. through a share issue worth approximately SEK 467 million. Amendments to the Articles of Association and a directed share issue for Lion's shareholders and option holders were also approved. Duncan McIntyre and Michal Bendtsen joined the board, replacing Staffan Eklöw and Örjan Frid, while Ben Heidari from FinEasity AB was appointed as the new auditor.
  • The company has liquidatet the fully owned subsidiary Adventure Box Incentive AB due to lack of activity

SIGNIFICANT EVENTS AFTER THE END OF THE PERIOD

  • Duncan McIntyre assumed the role of CEO of the company on January 14, 2025.
  • The company has completed the acquisition of Lion Gaming Group Inc. on January 31, 2025. Following the transaction, Lion Gaming Group Inc.'s shareholders now hold approximately 94.88% of the total number of shares and votes in the company.
  • Adventure Box has signed letters of intent to acquire RWB Smar Solutions Inc., Blok Sports LLC, and Sparx Technologies, as well as to acquire the intellectual property rights of Zefr Media.
  • On February 24, 2025, the company further announced that Mads Jørgensen was stepping down as chairman due to health reasons and transitioning to an advisory role. The Board has appointed Christopher Bergstresser as the new chairman until the next annual general meeting.

This information is such that Adventure Box Technology AB (publ) is obliged to make it public pursuant to the EU Market Abuse Regulation ( MAR ). February 28, 2025, at 20:32 CET.

For more information, please contact:

Duncan McIntyre +1 (778)996-3596

duncan@adventurebox.com

Nybrogatan Business Center

Box 5855

102 40 STOCKHOLM

corp.adventurebox.com