Söndag 28 December | 19:14:29 Europe / Stockholm

Kalender

Est. tid*
2026-02-19 08:00 Bokslutskommuniké 2025
2025-12-17 - Extra Bolagsstämma 2025
2025-11-20 - Kvartalsrapport 2025-Q3
2025-08-21 - Kvartalsrapport 2025-Q2
2025-06-26 - Årsstämma
2025-05-22 - Kvartalsrapport 2025-Q1
2025-05-09 - X-dag ordinarie utdelning BEYOND 0.00 SEK
2025-02-20 - Bokslutskommuniké 2024
2024-12-16 - Extra Bolagsstämma 2024
2024-11-21 - Kvartalsrapport 2024-Q3
2024-08-22 - Kvartalsrapport 2024-Q2
2024-05-23 - Kvartalsrapport 2024-Q1
2024-05-17 - X-dag ordinarie utdelning BEYOND 0.00 SEK
2024-02-22 - Bokslutskommuniké 2023
2024-01-24 - Extra Bolagsstämma 2023
2023-11-23 - Kvartalsrapport 2023-Q3
2023-08-24 - Kvartalsrapport 2023-Q2
2023-06-22 - X-dag ordinarie utdelning BEYOND 0.00 SEK
2023-06-21 - Årsstämma
2023-05-25 - Kvartalsrapport 2023-Q1
2023-02-23 - Bokslutskommuniké 2022
2022-11-24 - Kvartalsrapport 2022-Q3
2022-08-25 - Kvartalsrapport 2022-Q2
2022-06-23 - X-dag ordinarie utdelning BEYOND 0.00 SEK
2022-06-22 - Årsstämma
2022-05-25 - Kvartalsrapport 2022-Q1
2022-04-28 - Extra Bolagsstämma 2022
2022-02-24 - Bokslutskommuniké 2021
2021-11-25 - Kvartalsrapport 2021-Q3
2021-08-26 - Kvartalsrapport 2021-Q2
2021-07-26 - Extra Bolagsstämma 2021
2021-06-23 - X-dag ordinarie utdelning BEYOND 0.00 SEK
2021-06-22 - Årsstämma
2021-05-27 - Kvartalsrapport 2021-Q1
2021-02-25 - Bokslutskommuniké 2020
2020-12-11 - Extra Bolagsstämma 2020
2020-11-19 - Kvartalsrapport 2020-Q3
2020-08-27 - Kvartalsrapport 2020-Q2
2020-06-29 - X-dag ordinarie utdelning BEYOND 0.00 SEK
2020-06-26 - Årsstämma
2020-05-19 - Kvartalsrapport 2020-Q1
2020-02-21 - Bokslutskommuniké 2019
2019-11-29 - Kvartalsrapport 2019-Q3
2019-08-30 - Kvartalsrapport 2019-Q2
2019-06-03 - Årsstämma
2019-05-29 - Kvartalsrapport 2019-Q1
2019-03-01 - X-dag ordinarie utdelning BEYOND 0.00 SEK

Beskrivning

LandSverige
ListaSpotlight
SektorSällanköp
IndustriGaming
Beyond Frames Entertainment är inriktade mot dataspelsindustrin. Bolaget fokuserar på att skapa en plattform för spelutvecklare. Via flertalet spelstudios samlar bolaget tekniska utvecklare för att skapa och öka spelupplevelsen inom VR och AR. Genom förvärv och uppbyggnad av nya spelstudiors bidrar bolaget med marknadsföring, administration, nätverk samt möjligheten till relationsbyggande för plattformsägare. Huvudkontoret ligger i Stockholm.

Intresserad av bolagets nyckeltal?

Analysera bolaget i Börsdata!

Vem äger bolaget?

All ägardata du vill ha finns i Holdings!

2025-12-09 15:00:00

 

Sneak, strike, or bash the Foot with a system that gives players full control over their fighting style

STOCKHOLM - DEC 9, 2025 - Following an in-room exclusive reveal at New York Comic Con in October, Cortopia Studios has just put an early present under the tree for Turtles fans everywhere with the first complete gameplay reveal from Teenage Mutant Ninja Turtles: Empire City, the first-ever VR game featuring everyone's four favorite heroes in a half shell. A new video released today showcases the first 15 minutes of gameplay, featuring combat, classic villains and the Turtles patented humor delivered by an all-star voice cast.

A brand new gameplay trailer is available here: https://youtu.be/Elf_iKROEGI

In the vacuum left by Shredder's demise, the Foot Clan's grip tightens on the streets you call home. It's time to reclaim what's yours. Crime is changing hands, old enemies are stirring, and the Turtles are learning what it means to protect a city that's changed in their absence. Empire City builds on decades of TMNT lore, balancing street-level danger with the humor, heart, and family dynamic that define the franchise.

Leonardo, Raphael, Donatello, and Michelangelo are equipped with their signature weapons, which have been designed to make the player feel like a master ninja, thanks to the nature of immersive play. Striking, swinging, and thrusting require real physical movements, helping players lose themselves in the experience as they charge up their weapons and get ready to unleash their attacks.

Empire City character progression and upgrades are facilitated via new gear and gadgets from Donny's workbench that require new approaches to master, rather than traditional stat boosts or skill trees.

"We're building Empire City to be the ultimate Teenage Mutant Ninja Turtles fantasy experience, and that only works if you can play your favorite Turtle the way you want," said Ace St. Germain, Beyond Frames Entertainment CEO and Teenage Mutant Ninja Turtles: Empire City's Creative Director. "With over 40 years of history, many fans have jumped into TMNT at different entry points and have their own idea of their favorite version of the Turtles. Each iteration is special, and we want to leave room for you to be the version of the Turtles that means the most to you."

Teenage Mutant Ninja Turtles: Empire City launches exclusively in VR in 2026. Aspiring pugilists and weapon-wielders can wishlist on Meta Quest and Steam VR and Pico today. Follow Empire City on Discord, X, Tiktok, Instagram and Facebook.

Family is forever. Find yours in 2026.

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PRESS KIT

Press kit for Teenage Mutant Ninja Turtles: Empire City can be found here: https://bit.ly/3GMgdqP