Torsdag 29 Januari | 15:50:01 Europe / Stockholm

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Est. tid*
2027-02-04 08:00 Bokslutskommuniké 2026
2026-10-29 08:00 Kvartalsrapport 2026-Q3
2026-08-06 08:00 Kvartalsrapport 2026-Q2
2026-05-13 N/A X-dag ordinarie utdelning PDX 5.00 SEK
2026-05-12 N/A Årsstämma
2026-04-30 08:00 Kvartalsrapport 2026-Q1
2026-01-29 08:00 Bokslutskommuniké 2025
2025-10-23 - Kvartalsrapport 2025-Q3
2025-08-07 - Kvartalsrapport 2025-Q2
2025-05-15 - X-dag ordinarie utdelning PDX 3.00 SEK
2025-05-15 - X-dag bonusutdelning PDX 2
2025-05-14 - Årsstämma
2025-04-24 - Kvartalsrapport 2025-Q1
2025-02-06 - Bokslutskommuniké 2024
2024-10-31 - Kvartalsrapport 2024-Q3
2024-07-25 - Kvartalsrapport 2024-Q2
2024-05-16 - X-dag ordinarie utdelning PDX 3.00 SEK
2024-05-15 - Årsstämma
2024-04-25 - Kvartalsrapport 2024-Q1
2024-02-06 - Bokslutskommuniké 2023
2023-10-26 - Kvartalsrapport 2023-Q3
2023-07-27 - Kvartalsrapport 2023-Q2
2023-05-19 - X-dag ordinarie utdelning PDX 2.00 SEK
2023-05-17 - Årsstämma
2023-04-27 - Kvartalsrapport 2023-Q1
2023-02-07 - Bokslutskommuniké 2022
2022-11-01 - Kvartalsrapport 2022-Q3
2022-08-02 - Kvartalsrapport 2022-Q2
2022-05-11 - X-dag ordinarie utdelning PDX 1.00 SEK
2022-05-10 - Årsstämma
2022-05-03 - Kvartalsrapport 2022-Q1
2022-02-22 - Bokslutskommuniké 2021
2021-11-16 - Kvartalsrapport 2021-Q3
2021-08-10 - Kvartalsrapport 2021-Q2
2021-05-19 - X-dag ordinarie utdelning PDX 1.00 SEK
2021-05-18 - Årsstämma
2021-05-11 - Kvartalsrapport 2021-Q1
2021-02-23 - Bokslutskommuniké 2020
2020-11-17 - Kvartalsrapport 2020-Q3
2020-08-11 - Kvartalsrapport 2020-Q2
2020-05-18 - X-dag ordinarie utdelning PDX 1.00 SEK
2020-05-15 - Årsstämma
2020-05-12 - Kvartalsrapport 2020-Q1
2020-02-18 - Bokslutskommuniké 2019
2019-11-12 - Kvartalsrapport 2019-Q3
2019-08-13 - Kvartalsrapport 2019-Q2
2019-05-20 - X-dag ordinarie utdelning PDX 1.00 SEK
2019-05-17 - Årsstämma
2019-05-14 - Kvartalsrapport 2019-Q1
2019-02-19 - Bokslutskommuniké 2018
2018-11-13 - Kvartalsrapport 2018-Q3
2018-08-14 - Kvartalsrapport 2018-Q2
2018-05-21 - X-dag ordinarie utdelning PDX 1.00 SEK
2018-05-18 - Årsstämma
2018-05-18 - Kvartalsrapport 2018-Q1
2018-02-13 - Bokslutskommuniké 2017
2017-11-14 - Kvartalsrapport 2017-Q3
2017-08-15 - Kvartalsrapport 2017-Q2
2017-05-08 - X-dag ordinarie utdelning PDX 1.00 SEK
2017-05-05 - Årsstämma
2017-05-05 - Kvartalsrapport 2017-Q1
2017-02-14 - Bokslutskommuniké 2016
2016-11-07 - Kvartalsrapport 2016-Q3
2016-08-25 - Kvartalsrapport 2016-Q2

Beskrivning

LandSverige
ListaFirst North Stockholm
SektorSällanköp
IndustriGaming
Paradox Interactive är ett svenskt bolag som utvecklar, publicerar och distribuerar videospel och interaktivt underhållningsinnehåll för datorer och konsoler. Bolaget vänder sig till en global spelpublik och samarbetar med interna och externa utvecklingsteam för att nå spelare via digital distribution och partnerskap. Paradox Interactive grundades 1998 och har sitt huvudkontor i Stockholm, Sverige.

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2026-01-29 08:00:00

FOURTH QUARTER

  • Revenues amounted to MSEK 874.8 (MSEK 709.1), an increase of 23% compared to the same period last year.
  • Operating profit amounted to MSEK -245.4 (MSEK 395.3), a decrease of 162%. The operating profit includes amortisation and write-downs of Vampire: The Masquerade - Bloodlines 2, amounting to MSEK 345.7 (MSEK 0.0) and MSEK 355.3 (MSEK 0.0), respectively.
  • Profit after financial items amounted to MSEK -241.7 (MSEK 404.3), and profit after tax amounted to MSEK -201.4 (MSEK 310.8).
  • Cash flow from operating activities amounted to MSEK 513.2 (MSEK 441.8), and cash flow from investing activities amounted to MSEK -145.5 (MSEK -158.9). Cash flow from financing activities amounted to MSEK -9.8 (MSEK -9.7).
  • At the end of the period, cash and cash equivalents amounted to MSEK 1,375.3 (MSEK 1,469.4).
  • Earnings per share before dilution amounted to SEK -1.91 (SEK 2.94) and after dilution to SEK -1.91 (SEK 2.94).
  • Revenues for the quarter are primarily attributable to Age of Wonders 4, Cities: Skylines, Cities: Skylines II, Crusader Kings III, Europa Universalis V, Hearts of Iron IV, Stellaris, Vampire: The Masquerade - Bloodlines 2, and Victoria 3.

IMPORTANT EVENTS IN THE FOURTH QUARTER

  • The new game Europa Universalis V, developed by Paradox Tinto, was released to PC.
  • The new game Vampire: The Masquerade - Bloodlines 2, developed by The Chinese Room, was released to PC and console.
  • New downloadable content was released for games during the period: All Under Heaven to Crusader Kings III, No Compromise, No Surrender to Hearts of Iron IV, Bridges & Ports, Supply Chains and Skyscrapers to Cities: Skylines II, Thrones of Blood to Age of Wonders 4, Necropolis of the Damned to Across the Obelisk, Infernals to Stellaris and Iberian Twilight to Victoria 3.
  • New ports of downloadable content were released during the period: Legends of the Dead to Crusader Kings III and The Machine Age to Stellaris.
  • A remaster of the game Surviving Mars, developed by Haemimont Games, was released during the period.
  • Steam Winter Sale and Steam Autumn Sale took place during the period.
  • The Board proposes an ordinary dividend of SEK 5.00 (SEK 3.00) per share, and a special dividend of SEK 0.00 (SEK 2.00) per share.

FULL YEAR

  • Sales amounted to MSEK 2,191,9 (MSEK 2,200.9), a decrease of 0% from the previous year.
  • Operating profit amounted to MSEK 146.0 (MSEK 721.4), a decrease of 80%.
  • Profit after financial items amounted to MSEK 167.4 (MSEK 757.3), and profit after tax amounted to MSEK 125.5 (MSEK 584.6).
  • Earnings per share before dilution amounted to SEK 1.19 (SEK 5.54) and after dilution to SEK 1.18 (SEK 5.53).

COMMENTS BY THE CEO

We closed the year with our most intense quarter in company history. With two new game releases, one remaster, and DLCs for most titles, we held a pace that truly demonstrates the strength of our organisation and our portfolio. The core business delivered strong performance with high revenues and solid cash flow. However, the results for the period were impacted by currency headwinds and the write-down of Vampire: The Masquerade - Bloodlines 2, as the game did not meet our commercial expectations. At the same time, this marks an important turning point: we are now strengthening our strategic focus, reallocating resources, and creating even better conditions for future investments where we have our greatest expertise and long-term potential.

The major highlight of both the quarter and the year was the launch of Europa Universalis V, a game that brings the franchise into a new era. Few game series have been as central to Paradox as Europa Universalis. What began as a niche title 25 years ago is today a textbook example of how we build long-lasting games with highly engaged communities. With this latest installment, we have taken significant steps forward and laid a very strong foundation for the future.

PRESENTATION OF REPORT

Today, 29 January, 12:00 PM CET Fredrik Wester, CEO, and Alexander Bricca, CFO, will host a livestream on Paradox's YouTube channel to present the year-end report, and answer questions related to the report and the company's financial performance, https://www.youtube.com/paradoxinteractive.

Questions may be submitted in advance via our forum or by e-mailing them to ir@paradoxinteractive.com. It will be possible to e-mail questions to ir@paradoxinteractive.com during the presentation.

If you miss the presentation, it will be posted on Paradox's YouTube channel at a later time.

This disclosure contains information that Paradox Interactive AB is obliged to make public pursuant to the EU Market Abuse Regulation (EU nr 596/2014). The information was submitted for publication, through the agency of the contact person, on 29-01-2026 08:00 CET.