Onsdag 7 Maj | 05:30:08 Europe / Stockholm

Kalender

Est. tid*
2024-02-15 - Bokslutskommuniké 2023
2024-01-23 - 15-6 2024
2023-08-17 - Kvartalsrapport 2023-Q2
2023-05-31 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2023-05-30 - Årsstämma
2023-05-04 - Kvartalsrapport 2023-Q1
2023-02-16 - Bokslutskommuniké 2022
2022-12-22 - Extra Bolagsstämma 2022
2022-11-03 - Kvartalsrapport 2022-Q3
2022-08-11 - Kvartalsrapport 2022-Q2
2022-05-30 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2022-05-27 - Årsstämma
2022-05-04 - Kvartalsrapport 2022-Q1
2022-02-17 - Bokslutskommuniké 2021
2021-11-04 - Kvartalsrapport 2021-Q3
2021-08-19 - Kvartalsrapport 2021-Q2
2021-06-09 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2021-06-08 - Årsstämma
2021-05-06 - Kvartalsrapport 2021-Q1
2021-02-23 - Extra Bolagsstämma 2021
2021-02-10 - Bokslutskommuniké 2020
2020-10-29 - Kvartalsrapport 2020-Q3
2020-09-28 - Extra Bolagsstämma 2020
2020-08-20 - Kvartalsrapport 2020-Q2
2020-06-09 - X-dag ordinarie utdelning KAHOT 0.00 NOK
2020-06-08 - Årsstämma
2020-05-07 - Kvartalsrapport 2020-Q1
2020-02-27 - Bokslutskommuniké 2019
2019-10-30 - Kvartalsrapport 2019-Q3
2019-06-28 - Årsstämma

Beskrivning

LandNorge
SektorSällanköp
IndustriGaming
Kahoot! är ett norskt teknikbolag inriktade mot digital inlärning. Bolaget har egenutvecklade plattformar som huvudsakligen används för att kunna sätta upp olika tävlingar, frågesport och övriga spel, med fokus på inlärning. Bolaget erbjuder tjänsterna både till skolor, universitet samt företagskunder. Störst verksamhet innehas inom den europeiska marknaden, med huvudkontoret beläget i Oslo, Norge.
2021-03-23 19:28:08
All Google users can now discover interactive learning experiences from Kahoot!
directly from Google Search.

Oslo, Norway (March 23, 2021) - Kahoot!, the global learning platform company,
launched a new collaboration with Google Search called Google Practice Problems,
an interactive experience that simplifies access to engaging learning tools
across the web. Practice Problems is a free feature which allows any Google user
to access and play Kahoot! learning games right from the Google Search results
page.

In the last year, Kahoot! has hosted more than 1.5 billion participating players
on the platform, and has made learning engaging for over 7.5 million teachers
and hundreds of millions of students around the world. Kahoot! was selected to
become a Google for Education Partner in 2019, with a mission to help teachers
inspire curiosity and students to discover and learn together.

"We are excited to join forces with Google to empower educators and students and
make learning awesome globally," said Eilert Hanoa, CEO, Kahoot!. "With this
integration, it will be easier than ever for learners of all ages, as well as
parents and educators, to discover impactful learning content, whether they're
in a physical classroom, connecting remotely or learning at home independently."

Interactive learning experiences at users' fingertips
Through this collaboration, users will be able to access and participate in
interactive learning experiences powered by Kahoot! and other learning providers
right on the Google Search results page. Now, when users search for math topics,
the Google Search results page will include a sample of interactive practice
questions from Kahoot!, which can be answered directly from Google Search. The
Kahoot! questions are taken from curriculum-aligned learning games on Kahoot!
Academy, Kahoot!'s knowledge platform and online teacher community. Users can
also click through for the full Kahoot! experience on the Kahoot! platform.

This will allow students (and parents!) to deepen their knowledge of STEM
subjects right on Google Search, whether they're in the classroom or at home,
while enabling educators to quickly find the high-quality, verified learning
content they need. To see how this integration works, visit the Kahoot! blog
https://kahoot.com/blog/2021/03/23/kahoot-google-search-practice-problems/

With this collaboration, Kahoot! is offering teachers, students and parents a
new and convenient way to access educational resources that spark curiosity and
inspire exploring new ideas, empowering all learners to make learning awesome.

To use this feature, enter a math topic into Google Search and click Practice
Problems on the search results page. Learn more about Google Practice Problems
and accessing Kahoot! questions on Google Search in Google for Education's blog
post.

Please visit https://kahoot.com/news/ to stay up to date on company news and
updates.

About Kahoot!
Kahoot! is on a mission to make learning awesome! We want to empower everyone,
including children, students, and employees to unlock their full learning
potential. Our learning platform makes it easy for any individual or corporation
to create, share, and play learning games that drive compelling engagement.
Launched in 2013, Kahoot!'s vision is to build the leading learning platform in
the world. In the last 12 months, more than 250 million games have been played
on the Kahoot! platform with 1.5 billion participating players in 200 countries.
The Kahoot! family also includes award-winning DragonBox math learning apps, the
Poio learn to read app, the Drops language learning apps, the Actimo employee
engagement platform and Whiteboard.fi, the online whiteboard tool for all
educators, teachers and classrooms. The Kahoot Group is headquartered in Oslo,
Norway with offices in the US, the UK, France, Finland, Estonia, Denmark and
Spain. Let's play!